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This fun and innovative project employs a rotary encoder and Arduino to capture rotational data and translate it into car movements in VR.
Daniel S. shared a video demo and in-depth breakdown of a custom renderer that uses very small voxels to produce a distinctive visual style that modernizes the look of classic 90s 3D games like DOOM and Quake.
Character Artist Ian McOran-Campbell talked to us about Cinis project, sharing an in-depth breakdown of The Aloadae characters, inspired by historical pieces found across the Mediterranean and brought to life with ZBrush, Marvelous Designer, Substance 3D Painter, and Marmoset Toolbag.
Simple but fun.
Abiotic Factor received a lot of positive attention, but the creator finds survival games "kind of boring."
Perfect for fans of Studio Ghibli's enchanting movies and anyone interested in 3D creature art, this comprehensive guide will walk you through every step of the process.
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