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Bugsbot G: The First Korean TV Animation Series Made with Unity

Cocktail Media is the production force behind Bugsbot, the first Korean TV animation series made with Unity. Min Seok Kang, Lead Art & Technical Director of Cocktail Media with rich game development experience and a history of leading multiple projects made with Unity, introduces the story behind the development of Bugsbot G.

Publisher sale highlight: Create characters as unique as you are with assets by Tafi

Tafi offers hundreds of customizable and morphable assets, so you can find the ideal, unique look for the characters in your game.

How Galderma is sculpting the future of anatomy training

Effective training of healthcare professionals translates to satisfied patients. We invited creative agency Sector 5 Digital (S5D) to tell us more about their work to build an innovative training application used by more than 50,000 healthcare workers to date with Galderma, the world’s largest independent dermatological pharmaceutical company.

Get inspired by ArtEngine creators like you

Welcome to the first-ever ArtEngine community roundup, where we explore how artists in gaming, vfx, architecture, and manufacturing use ArtEngine to create beautiful, photorealistic materials.

Making robots more accessible with Forge/OS and Unity

We’ve seen our robotics customers do some really amazing things using Unity—from testing and training a robot in simulation to operating a real-life robot. Learn how READY Robotics is using Unity with Forge/OS to enable more robotics creators in this guest post by READY’s Co-Founder and Chief Innovation Officer, Kel Guerin, and their VP of Marketing,...

The top trends that are shaping M&E in 2021

In our new interactive ebook “Top 2021 Trends in Media and Entertainment”, twenty industry experts reveal that even in the midsts of a pandemic, the media and entertainment (M&E) business - from major studios to indie creators - pushed forth innovation and reassembled their resourcefulness and technology to ensure that millions of people globally...

The top trends that are shaping M&E in 2021

In our new interactive ebook “Top 2021 Trends in Media and Entertainment”, twenty industry experts reveal that even in the midsts of a pandemic, the media and entertainment (M&E) business - from major studios to indie creators - pushed forth innovation and reassembled their resourcefulness and technology to ensure that millions of people globally...

Say hello to the new Starter Asset packages

Starter Assets are Unity-created free and lightweight first- and third-person character base controllers for the latest Unity 2020 LTS and above, using Cinemachine and the Input System packages. Older versions of Unity may also work with Starter Assets, in some cases with slight modifications.

On the road to Tribeca: Made with Unity games and social impact experiences

The Tribeca Film Festival kicks off June 9, and several Made with Unity games and experiences are being showcased in two new features. We’re thrilled to recognize these projects’ incredible creativity and storytelling, so read on to learn more about them.

UPM Dependency Confusion & AssetBundle Security in the Editor

Recently we have been in contact with security researchers at IncludeSecurity. Working with them in the model of coordinated disclosure, we want to share information about insecure development practices that Unity developers may encounter. The two topics covered in this blog post are dependency confusion and AssetBundle security.

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