Game Design Aspect of the Month - RSS Feed

Each month, game designers and other industry professionals offer their views on a particular game design issue.

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Upcoming CIMFest Keynote: Flavored by Authenticity

Hi!  If you missed our SXSW panel, you can catch it here on the SXSW 2021 YouTube channel.  It's completely different from the LudoNarraCon one even though the topic is the same.  There was just so much more to talk about emotional touchstones in emergent narrative!If you want to know more about touchstones (Touchstones! Touchstones! Touchstones!),...

Upcoming: Together apART: Creating During COVID

Hello! I will be one of the artists participating in ArtsWestchester's Together apART: Creating During COVID exhibition, opening May 7. There will be a parallel digital exhibition (details updated when I get them!)One year after the start of the pandemic, ArtsWestchester plans on reopening its gallery doors to the public for the Together apART exhibition....

Upcoming Panel at SCAD Gaming Fest

Hi!  If you missed it, the SXSW Online 2021 panel, Creating Touchstones in Emergent Narrative, is still up on-demand for pass holders. I'll be speaking on a panel, Screenwriting for Games: The Challenge of Choice-Based Narratives, next week at SCAD Gaming Fest along with Patric Verrone and Marianne Krawczyk. This high-powered event was organized in...

Upcoming Panel at SXSW Online 2021

Hi!  Excited to announce that our panel Creating Touchstones in Emergent Narratives will be part of SXSW Online 2021 under the track Transforming the Entertainment Landscape.  We had so much to talk about during our LudoNarraCon session that we felt like we could go on for another hour. The SXSW session will delve into new areas as we discuss recapture...

PlayCrafting Student Spotlight Update

It was a delight to hear from my former game writing students at PlayCrafting. They attended the one-night Game Writing Portfolio Workout sessions or the multi-week intensive Game Writing Primer course. Here are some highlights!Kyle Erf made a career switch. He is now Director of Technology at Moving Pieces Interactive, makers of Dodo Peak, available...

Live Action Online Games (LAOG) During Lockdown

In this article, Sande Chen reports on the use of educational live-action online games (LAOG), a variant of educational LARPs. During the pandemic lockdown, it was impossible to play Live Action Role-Playing games (LARPs) that require face-to-face contact. LARP designers like Isabella Negri were forced to consider how LARPs could be played in an online-only...

Vote for 2021 SXSW and SXSW EDU PanelPicker Ideas!

Hi, I apologize for not updating the blog. I have not been feeling well these past months. I did in fact win a 2020 Women in Games Hall of Fame Award. I was completely flabbergasted and very grateful. Thank you so much to the people who voted. I need your help again because the SXSW and SXSW EDU Community Voting period is ending November 20, 11:59 PM,...

2020 Women in Games Hall of Fame Awards

Hi! I'm thrilled to be shortlisted for one of the 2020 Women in Games Hall of Fame Awards and I am particularly excited that I can spotlight learning games and serious game development within the global game industry. Although we've been confined to virtual conferences, it's been great to share my knowledge this year at LudoNarraCon, GamerJibe Career...

The Evolution of Digital Storytelling

In this article, game designer Sande Chen reports on Sam Barlow's presentation at PLAY NYC, in which he describes how the digital world is transforming the art of storytelling.Speaking at PLAY NYC on August 11, 2020, Sam Barlow, the mastermind behind the award-winning games Her Story and Telling Lies, explained the sweeping changes that have occurred...

VR and Galaxy's Edge

In this article, game designer Sande Chen discusses the use of virtual reality in creating the theme park Star Wars: Galaxy's Edge.Years ago, I was interviewed by Disney Imagineering for an internal documentary on design. I pointed out that level designers of video games are often inspired by amusement parks. Amusement parks are designed to lead visitors...

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