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sdl pong/breakout

I have made some progress on my pong and breakout game thanks to joej I have got the paddles to move. My question is how do I get a ball sprite to move around the screen. I have already got the ball to be drawn on the screen.Let me know if you need my code.

Thu Mar 28, 2024 02:26
[D3D12] How to change swap chain output?

I have been trying to figure out how to change the output of my swap chain. I tried recreating my swap chain, but I am getting an error from my IDXGIFactory2:DXGI ERROR: IDXGIFactory::CreateSwapChain: Only one flip model swap chain can be associate with an HWND, IWindow, or composition surface at a time. ClearState() and Flush() may need to be called...

Wed Mar 27, 2024 18:28
Unlocking China's Gaming Goldmine: Skyrocket Your Game's Success with Tailored Community Management

The Chinese gaming market stands as one of the most lucrative domains globally, boasting an expansive consumer base. Currently, the Chinese client of Steam commands a staggering 45.93% user share, with approximately 55 million monthly active users. While Chinese gamers exhibit a diverse taste spanning FPS, RPG, action, and casual genres, the sheer scale...

Wed Mar 27, 2024 17:28
General structure and design of the Acclimate Engine [Part 1]

So this time, I've decided to talk about something a bit different. The disassembler-part is really technical and abstract, and probably a lot of people, who don't want to develop their own programming language, will not really have that much insight from it. So today, we are instead looking at the general design of the engine, what makes it really...

Wed Mar 27, 2024 17:28
CRM64Pro GDK

Specifically designed to facilitate the creation of 2D games of various genres: Real time strategy, arcade, platform, shoot’em up, etc.Source code is available.

Wed Mar 27, 2024 16:29
Pac-Man Evolution game available

A new game developed with CRM64Pro is available for download. It was developed in 2018 and includes a procedural maze creation algorithm and two game modes: Standard: ghosts use Pac-Man rules. Evolution: ghosts use a trained neural network. You can also train your ghosts, evolve their neural networks, change inputs,

Wed Mar 27, 2024 16:29

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