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Cult of Taal-zuz: a simple management sim

Continuing on from my Tokkitron announcement last month, I did a new game jam project called Cult of Taal-zuz! I swear it’s just a coincidence that I’ve done two game jams in quick succession, and I’m not just planning to keep doing game jams forever

Sun Apr 28, 2024 05:28
Conquering Ciros Week 15: End Of Project Postmortem

SummaryThis game has been in the works for the past couple of years now, although I only joined the team back in August as part of my college capstone project. I was predominantly a gameplay programmer for the team, which was a great experience. I worked a lot on crystals in the game, which are your main tools for attacking, defending, healing, etc....

Sun Apr 28, 2024 04:27
How can i make an event system?

Hello, can anyone help me with how I can implement an event system in my game engine that I'm making in C++?

Sun Apr 28, 2024 03:28
Increased the level range for small level groups

submitted by /u/aaa_plus

Sat Apr 27, 2024 21:30
Chronicles of Vaeltaja: In Search of the Great Wanderer

Edit: I've released ‘Ghosts ’n Qualities' update that brings new features, such as ‘Quest Journal’ with ‘Codex’, optional dungeon mapping, improved crafting, enhanced forest textures to some areas and more. Updated the screenshots and 'Added Mechanics/Content' list.Itch.io: https://witchgrove-games.itch.i

Sat Apr 27, 2024 16:32
AHNAF 1

Sat Apr 27, 2024 15:33

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