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Project Overview Over the last year I have worked on a team to create The Krilling: Scare Feast!, as lead programmer. The Krilling: Scare Feast is a spooky silly experience, where your goal is to cure yourself by completing the Gator Ghost’s Gumbo recipe. In this Mardi Gras themed game, possess objects without getting caught and use the...
@Lexus67 thanks for sharing
Continuing on from my Tokkitron announcement last month, I did a new game jam project called Cult of Taal-zuz! I swear it’s just a coincidence that I’ve done two game jams in quick succession, and I’m not just planning to keep doing game jams forever
SummaryThis game has been in the works for the past couple of years now, although I only joined the team back in August as part of my college capstone project. I was predominantly a gameplay programmer for the team, which was a great experience. I worked a lot on crystals in the game, which are your main tools for attacking, defending, healing, etc....
Hello, can anyone help me with how I can implement an event system in my game engine that I'm making in C++?
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